Dota 2 Patch 7.35b: Full List of Balance Changes
By Max Mallow
Dota 2 Patch 7.35b
Dota 2 Patch 7.35b is now live including numerous balance changes to items and heroes in Valve's popular MOBA.
Dota 2's 2023 is coming to an end with Frostivus in full swing. As the year winds down, Valve continues to balance the game to ensure the best competitive environment possible for all players. The latest patch includes balance changes to 15 items and 34 heroes.
Dota 2 Patch 7.35b: Full List of Balance Changes
Without further ado, here's the full list of balance changes in Dota 2 Patch 7:35b:
Item Changes
Bloodstone
- Bloodpact no longer restores mana
Eternal Shroud
- Eternal Endurance Stack Duration decreased from 8s to 6s
Helm of Iron Will
- Armor bonus decreased from +6 to +5
- Health Regen bonus decreased from +5 to +4
Kaya and Sange
- Spell Amplification bonus decreased from +16% to +12%
Mage Slayer
- Mage Slayer Spell Damage Debuff increased from 35% to 40%
Manta Style
- Attack Speed bonus increased from +12 to +15
Meteor Hammer
- Recipe cost decreased from 800g to 600g. Total cost decreased from 3,300 to 3,100
Pavise
- Armor bonus decreased from +3 to +2
- Health bonus decreased from +175 to +150
Sange and Yasha
- Attack Speed bonus increased from +12 to +20
Shiva's Guard
- Armor bonus decreased from +20 to +16
- All Attributes bonus decreased from +8 to +6
- Health Regen bonus decreased from +8 to +6
Solar Crest
- Armor bonus decreased from +6 to +4
- All Attributes bonus decreased from +6 to +4
- Shine Mana Cost increased from 0 to 100
- No longer grants bonus movement speed nor attack speed when cast on self (same as armor)
Veil of Discord
- Armor bonus decreased from +6 to +5
Vladmir's Offering
- No longer has a 250g recipe. Total cost decreased from 2,450 to 2,200
- Can now be disassembled
Yasha
- Attack Speed bonus increased from +12 to +15
Yasha and Kaya
- Spell Amplification bonus decreased from +16% to +12%
- Attack Speed bonus increased from +12 to +20
Hero Changes
Abaddon
Curse of Avernus
- Curse Duration decreased from 4.5s to 4.0s
- Curse DPS decreased from 30/40/50/60 to 20/30/40/50
Alchemist
Corrosive Weaponry
- Movement Slow per stack increased from 3/4/5/6% to 4/5/6/7%
Beastmaster
Call of the Wild Boar
- Cooldown decreased from 42/38/34/30s to 30s
Primal Roar
- Cooldown decreased from 100/80/60s to 90/75/60s
Bristleback
Bristleback
- Damage Threshold decreased from 300/275/250/225 to 275/250/225/200
Crystal Maiden
Crystal Clone
- Clone no longer has base magic resistance
Dark Willow
Base Armor increased by 1
Dazzle
Shadow Wave
- Damage increased from 75/95/115/135 to 85/105/125/145
Death Prophet
Silence
- Duration rescaled from 3/4/5/6s to 3.5/4/4.5/5s
Spirit Siphon
- Base Charge Restore Time increased from 38s to 40s
- Aghanim's Shard Fear Duration decreased from 1.2s to 1.0s
Elder Titan
Echo Stomp
- Wakeup Damage Threshold increased from 55/120/185/250 to 100/150/200/250
Faceless Void
Time Lock
- No longer procs on denies
- Bonus Damage decreased from 15/20/25/30 to 10/15/20/25
Talents
- Level 15 Talent Time Lock Damage decreased from +50 to +40
Juggernaut
Blade Fury
- Mana Cost rescaled from 120/110/100/90 to 100
- Damage per tick increased from 35/40/45/50 to 45/50/55/60
Leshrac
Split Earth
- Cooldown increased from 9s to 11s
- Aghanim's Shard Radius Increase per strike decreased from 55 to 45
Lightning Storm
- Attack Slow decreased from 50 to 20/30/40/50
Lone Druid
Spirit Link
- Shared Lifesteal decreased from 20/35/50/65% to 15/30/45/60%
Lycan
Summon Wolves
- Damage increased from 20-23/26-29/32-34/38-40 to 22-24/28-30/34-36/40-42
Shapeshift
- Health bonus increased from 200/300/400 to 250/350/450
- Critical Damage increased from 160/190/220% to 160/200/240%
Medusa
Mana Shield
- Value is now calculated before Eternal Shroud's mana restoration
Monkey King
- Base Agility increased by 1
Wukong's Command
- Soldier Attack Interval decreased from 1.2 to 1.1
Morphling
Morph
- Duration increased from 20s to 24s
Muerta
Pierce The Veil
- Aghanim's Shard bonus spell amplification now applies retroactively
Omniknight
Guardian Angel
- Base Charge Restore Time decreased from 80/70/60s to 70/60/50s
Outworld Destroyer
Arcane Orb
- Mana Pool To Damage decreased from 13/14/15/16% to 12/13/14/15%
Astral Imprisonment
- Damage decreased from 120/200/280/360 to 90/180/270/360
Essence Flux
- Aghanim's Scepter Cooldown increased from 60s to 80s
Sanity's Eclipse
- Mana Allergy no longer deals damage
Pangolier
Swashbuckler
- Slash Width increased from 125 to 140
Phantom Assassin
Stifling Dagger
- Attack Damage increased from 25/40/55/70% to 30/45/60/75%
Phantom Strike
- Bonus Attack Speed increased from 80/110/140/170 to 100/130/160/190
Blur
- Duration increased from 25s to 30s
Fan of Knives
- Max Health Damage increased from 25% to 28%
Rubick
Spell Steal
- Cooldown decreased from 20/12/4s to 16/10/4s
Spirit Breaker
Charge of Darkness
- Phylactery/Khanda now procs on impact rather than on cast
Sven
Great Cleave
- Strength Bonus increased from 2/4/6/8 to 3/6/9/12
Techies
Sticky Bomb
- Stick Radius increased from 250 to 300
- Explosion Radius increased from 300 to 350
Templar Assassin
Retraction
- Mana Cost decreased from 90 to 85
- Cooldown decreased from 17s to 16s
Psi Blades
- Cooldown decreased from 17s to 16s
Terrorblade
Conjure Image
- Illusion Damage Taken decreased from 300% to 275%
Timbersaw
Whirling Death
- Mana Cost increased from 80 to 80/85/90/95
Reactive Armor
- Bonus Armor decreased from 0.5/0.6/0.7/0.8 to 0.4/0.5/0.6/0.7
Tiny
Avalanche
- Avalanche Damage increased from 75/150/225/300 to 80/160/240/320
Toss
- Damage increased from 75/150/225/300 to 80/160/240/320
Tree Grab
- Splash Damage increased from 40/60/80/100% to 55/70/85/100%
Vengeful Spirit
Vengeance Aura
- Aghanim's Scepter illusion no longer has bonus movement speed
Viper
Poison Attack
- Aghanim's Shard Max Stacks decreased from 8 to 7
Talents
- Level 10 Talent Poison Attack Magic Resistance Reduction decreased from +5% to +4%
- Level 20 Talent Poison Attack slow/damage decreased from +25% to +20%
Windranger
- Base Damage increased by 2
Powershot
- Slow increased from 15/20/25/30% to 20/25/30/35%
Witch Doctor
Death Ward
- Damage decreased from 70/105/140 to 65/100/135